![]() You can specify custom tags in your project's meta.lsx (the "Tags" property").Useful for if you're setting up Ext.IsModLoaded checks with the script extender, for mod support. Copy a mod's UUID or FolderName in the right click menu.Useful for mod authors, or those wanting to study mod files for learning. ![]() Extract selected mods with a few clicks.Shortcut buttons to all the various game-related folders (mods folder, workshop folder, game directory, etc).Export load order mods to zip files (including editor mods), for easier sharing of a playthrough's mods between friends.Filter mods by name and properties (author, mode, etc.).These formats will include extra data, such as the mod's steam workshop url, if any. Export your active mod order to various text formats (i.e.Save your mod load orders to external json files for sharing or backing things up.View details about each mod, including the description and dependencies.Reorganize mod load orders with a quick drag-and-drop interface.If your modsettings.lsx still resets when loading into the game, this means that one or more of your mods are encountering an error, and the game is clearing the load order.The game must have a campaign exported to the modsettings.lsx, or it will fail to load the main menu scene / have other issues. Make sure you have a campaign selected (i.e.Ensure the Game Data Path is set in Settings -> Preferences to the game's data folder, where all the various. ![]() This causes the game to reset your modsettings.lsx!
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